Seek’s public beta just finished up a few days ago, and during that time, over 300,000 Seek chests were opened! That is an incredible number of chests, and we have been very excited about the level of activity that we have seen. Along with all of this activity, have come TONS of questions about how Seek works, how prizes are calculated and awarded, why you seem to win a ton early and then you seem to only get coins, and much more.

We have been relatively quiet during this time to try and let people figure it out, but now, we want to answer a few of your questions about which we know you’ve been thinking! Here we go.


How do Chest Doublers work?

This might seem like a strange place to start, but the answer to this question sheds light on several issues. In short, Chest Doublers double the number of prizes you win from a chest! All chests give out a range of prizes: Common Chests give out 1-2, Rares give out 2-4, Epics give out 1-3, and Legendaries give out 2-4. This might seem strange that Epics and Legendaries don’t keep going up as much on the quantity of prizes, but that is made up for in the quality of prizes given out. The coin values, cash values, and prize values are higher in Epic and Legendary chests.

Our system randomly assigns how many prizes you get, within that range. So you could open 3 Legendary chests and get 2 prizes one time, 3 prizes the next, and 4 prizes the next! Completely random, and the system delivers those prizes on a randomized basis. So, when you use a Chest Doubler, the system randomly picks a number of prizes to give to you, and then doubles that number and delivers that many prizes to you.

As you may have already figured out, Chest Doublers last for 30 minutes (similar to how a Lure works in PokemonGO). If your friend doubles a chest, then you can open the chest right after him, and it is doubled for both of you (or all 30 of you!). But the randomization is still present each time. So if your friend doubles a Legendary chest and then wins 4 prizes, and then you open it and win 6 prizes, it’s because you both received a randomized experience.


Why are some fragments so hard to find?

This is another question that requires some additional information to understand. I will use an example I posted a few days ago in response to a question on Facebook.

Say I create a chest with 5 prizes in it. 1 of those prizes has a 10,000 weight and is Fragment 1. The next prize has a weight of 500 and is 5 coins. Another has a weight of 50 and is 1 key. The next prize has a weight of 10 and is Fragment 2. And the last has a weight of 1000 and is $.10. The total weight in this chest (before you have captured anything) is 11,560.

You have a 10,000/11,560 chance of winning that Fragment 1. So odds are, the first time you open that chest, you will win Fragment 1. But that Fragment has a limit of 1 on it, meaning you can’t win it again once it’s in your inventory. But, once you win that item, your odds have changed. Now, the active total is only 1,560 (we subtracted the 10,000 from the total weight). Now, you have a 1,000/1,560 chance of winning $.10, 50/1,560 chance of winning a key, a 500/1,560 chance of winning 5 coins, and a 10/1,560 chance of winning Fragment 2. So you would have to open this chest, theoretically, 156 times to win Fragment 2.

Our chests actually have hundreds of items and weight distributions, so it’s MUCH more complicated than this, but this is how it works! Does all this make sense? What it really means is that you have to keep at it! You have to beat the odds and open enough chests to allow the computer to randomly deliver the prize to YOU!

All Disneyland Fragments are available, but the ones you haven’t found yet are very low weight. We actually bump up the weight every couple of days until someone wins! It’s going to happen soon.

I’m going to leave it at this for now, but please don’t hesitate to ask questions below for more clarification or on other topics! Let us know what you’d like to learn more about, and we’ll write some more blogs.

Loading Likes...

Comments are closed.